Media & Entertainment

Every stream fast, personal, and permitted

We connect the content supply chain to playback and monetisation, so a large catalogue feels curated while entitlements hold across territory, window, and device.

Illustration of a play button over film strips, a video card, and an audio waveform

Rights-aware

entitlement resolved before playback starts

Sub-2s

start time on a typical connection

Catalogue-scale

discovery that stays relevant as titles grow

The hard part

A catalogue is only as good as the rights behind it

Media platforms have to make an enormous catalogue feel personal while enforcing rights that change by territory, window, device, and subscription tier. Publishing pipelines, recommendation systems, and billing usually evolve separately, and the seams show as a title that is visible but unplayable. We join the supply chain to delivery so each experience is quick, relevant, and legally clean.

  • Rights are multi-dimensional

    Territory, window, device, language, and tier all constrain a single title. Encoding that as flags on a record collapses the first time a deal is renegotiated.

  • Publishing is a race

    Ingest, transcode, metadata enrichment, and QC all sit between a finished asset and an audience. Every manual step delays a release window.

  • Discovery decays with scale

    Recommendations tuned on a small catalogue stop working as it grows. Without continuous evaluation, engagement quietly erodes.

What we build

From finished asset to a played second

Six surfaces that keep the supply chain, the rules, and the player pointed at the same version of the truth.

  • Content supply chain

    Ingest, transcode, metadata enrichment, QC, and publishing as an observable pipeline with clear ownership at each stage.

    • Ingest
    • Transcode
    • QC gates
  • Rights and entitlement engine

    Deals modelled as rules over territory, window, device, and tier, evaluated at request time and explainable when a title is withheld.

    • Windowing
    • Geo rules
    • Explainability
  • Streaming and playback

    Adaptive delivery, DRM, and multi-CDN routing tuned for start time, rebuffer rate, and cost per delivered hour.

    • DASH / HLS
    • DRM
    • Multi-CDN
  • Discovery and personalisation

    Search, ranking, and recommendation with offline and online evaluation, so relevance is measured rather than assumed.

    • Ranking
    • Search
    • Evaluation
  • Subscriptions and advertising

    Plans, trials, dunning, and ad decisioning integrated with entitlement so revenue and access never contradict each other.

    • Billing
    • Dunning
    • Ad decisioning
  • Audience and quality analytics

    Playback quality, engagement, and churn signals in one place, connected back to the encoding and delivery decisions behind them.

    • QoE
    • Engagement
    • Churn
Technology

What we build media platforms with

Weighted towards playback quality, an entitlement path that answers on every request, and relevance work that can be measured after it ships.

  • 01

    Client surface

    Web, mobile, and living room

    • Next.js
    • React
    • TypeScript
    • React Native
    • Shaka Player
  • 02

    Media pipeline

    Asset to audience

    • AWS MediaConvert
    • FFmpeg
    • Mux
    • Widevine / FairPlay
  • 03

    Services and rights

    Evaluated on every request

    • Go
    • Node.js
    • PostgreSQL
    • Redis
    • GraphQL
  • 04

    Data and relevance

    Discovery that keeps working

    • Kafka
    • Elasticsearch
    • Snowflake
    • Python
    • Feature store
How we work

Four frames from deal terms to measured delivery

Frame 01

Model the rights

We turn deal terms into a rule model that survives renegotiation, then validate it against your existing catalogue and edge cases.

Frame 02

Instrument the pipeline

Every publishing stage gets timing and failure visibility, which is usually where the first large wins appear.

Frame 03

Tune delivery to measurement

Encoding ladders, CDN routing, and player configuration are set against measured start time, rebuffering, and delivery cost.

Frame 04

Evaluate discovery continuously

Ranking changes ship behind experiments with engagement and retention guardrails rather than a single click metric.

What changes

What the audience and the P&L both feel

  • Faster publishing from source asset to audience
  • Entitlements enforced without playback friction
  • Discovery tied to engagement and revenue
  • Delivery cost per hour understood and controlled

Standards we build against

  • DASH / HLS
  • CMAF
  • SCTE-35
  • EIDR
  • WCAG 2.2 AA
  • GDPR

Systems we integrate

  • AWS Elemental
  • Mux
  • Akamai
  • Cloudflare Stream
  • Widevine
  • Stripe
  • Google Ad Manager
  • Conviva
Questions

What media teams ask us first

  • Start with a proven player core such as Shaka or a vendor SDK. The differentiated work is in configuration, adaptive logic, and the analytics you build around it. Writing a playback engine from scratch spends senior time on a solved problem.

Make every stream fast, personal, and permitted

Tell us where publishing stalls, where entitlement gets confusing, or what delivery is costing you. We will come back with a plan and a first frame to ship.